Innovative System for Developing Scientific Design Thinking in Students of the Small Academy of Sciences

Authors

  • Volodymyr Tymenko Author

DOI:

https://doi.org/10.63437/3083-6433-2025-1(34)-13

Keywords:

design thinking, STEAM education, STEM learning, innovative system, scientific education, interdisciplinary approach, creativity, critical thinking, gifted students, project-based creative activity

Abstract

 The article explores an innovative system for developing scientific design thinking among students of the 
Junior Academy of Sciences of Ukraine. It substantiates the importance of an interdisciplinary approach in 
design and its role in shaping modern scientific thinking. The study analyzes the differences between STEM 
and STEAM education, highlighting their impact on preparing future scientists and promoting science among 
a wider audience. Special attention is given to the relationship between design and science, which fosters 
creativity, critical thinking, and an innovative approach to solving complex problems.
 The research emphasizes the necessity of integrating design into scientific education as an effective means 
of engaging gifted youth in research activities. By incorporating design principles into the learning process, 
students develop problem-solving skills, visual literacy, and the ability to work across disciplines. The article 
also examines international experience in implementing STEAM education, focusing on best practices that 
contribute to the development of a new generation of researchers and designers.
 In particular, the study reviews practical methods for integrating STEAM education into the curriculum 
of the Junior Academy of Sciences. These include project-based learning, interdisciplinary workshops, and 
collaborative initiatives that encourage students to apply scientific knowledge through creative experimentation. 
The role of design in forming holistic, innovative approaches to scientific research is analyzed, demonstrating 
its effectiveness in enhancing students’ engagement and comprehension of complex concepts.
 Ultimately, the article argues that the fusion of design and science within STEAM education not only 
strengthens students' academic performance but also prepares them for the challenges of the modern world. By 
fostering a mindset that combines analytical reasoning with artistic exploration, this educational model equips 
young researchers with the skills necessary for future scientific and technological advancements.

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References

Використані літературні джерела

1. Київська МАН. Наукові відділення та секції. URL: https://kman.kyiv.ua/ua/obery-naukovyj-napryam.

2. Voûte, E., Stappers, P. J., Giaccardi, E., Mooij, S., & van Boeijen, A. (2019). Innovating a Large Design Education Program at a University of Technology. She Ji: The Journal of Design, Economics, and Innovation, 6 (1), 50-66. DOI: https://doi.org/10.1016/j.sheji.2019.12.001.

3. Stappers P., Giaccardi E. Research through Design. Interaction Design Foundation – IxDF. 2014, January 1. URL: https://www.interaction-design.org/literature/book/the-encyclopedia-of-human-computer-interaction-2nd-ed/research-through-design.

4. Thomas Santa Maria, Walter J. W. Vermeulens, Rupert J. Baumgartner Circular Sprint: An Innovation Business Model Cycle Through Design Thinking. URL: https://ui.adsabs.harvard.edu/abs/2022JCPro.36232323S/abstract. DOI: https://doi.org/10.1016/j.jclepro.2022.132323

References

1. Kyivska MAN. Naukovi viddilennia ta sektsii [Kyiv Minor Academy of Sciences. Scientific departments and sections]. Retrieved from: https://kman.kyiv.ua/ua/obery-naukovyj-napryam [in Ukrainian].

2. Voûte, E., Stappers, P. J., Giaccardi, E., Mooij, S., & van Boeijen, A. (2019). Innovating a Large Design Education Program at a University of Technology. She Ji: The Journal of Design, Economics, and Innovation, 6(1), 50-66. DOI: https://doi.org/10.1016/j.sheji.2019.12.001.

3. Stappers, P., & Giaccardi, E. (2014, January 1). Research through Design. Interaction Design Foundation – IxDF. Retrieved from: https://www.interaction-design.org/literature/book/the-encyclopedia-of-human-computer-interaction-2nd-ed/research-through-design.

4. Santa Maria, T., Vermeulens, W. J. W., & Baumgartner, R. J. (2022). Circular Sprint: An Innovation Business Model Cycle Through Design Thinking. Journal of Cleaner Production, 362, 132323. https://ui.adsabs.harvard.edu/abs/2022JCPro.36232323S/abstract. DOI: https://doi.org/10.1016/j.jclepro.2022.132323

Published

2025-06-30