The Project as a Means of Implementing Steam-Education for Gifted Students
DOI:
https://doi.org/10.32405/2413-4139-2020-2(29)-81-86Keywords:
STEAM-education, STEAM-project, giftedness, student youth, research activityAbstract
The article analyzes the issue of introducing STEAM-education into the educational process of a
comprehensive school. The project method is presented as the most promising means of implementing STEAM
gifted student youth. The implementation of the competence model of STEM-education takes place through the implementation
of STEAM-projects. The project as a means of implementing STEAM-education allows to organically integrate
the knowledge of students from various disciplines while solving real problems, conditions their practical use,
generates new ideas, forms all necessary life competencies, in particular, multicultural, speech, informational,
social. The implementation of STEAM-projects by gifted student youth serves as a complex technology, a special
culture of support and assistance to the child in solving the question of his place in society. STEAM-projects
are not only educational, but also experimental and research in nature, as there are certain requirements
for the implementation of such projects: relevance of the project topic, its specification, focus on solving a
defined problem; a teacher is a manager, organizer, consultant, project tutor who corrects students' work
without interfering in the research process itself; availability of a suitable research environment, conditions
for conducting a student experiment; manifestation of critical thinking, creativity, research skills, initiative and
innovative decision-making.
It was determined that an important task of modern general secondary education is to create conditions
for the activation and development of intelligence, intuition, easy productivity, creative thinking, reflection,
analytical and synthetic abilities and skills of the younger generation, taking into account the needs and
capabilities of each child. It was found that the implementation of STEAM-projects contributes both to the
formation of research competence and the development of scientific and research activities of gifted students,
as well as to the successful process of their upbringing, socialization and self-realization.
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